Saturday 13 October 2012

My 3D Teddy Bear (Practice Skills)

This was our project today to create a teddy bear to use for our assignment, I found this to be a very laborious and frustrating process (about 5-6 hrs.). I modelled my teddy using 3Ds Max using the polygon editor tool, I modelled the head and body separately then welded the vertices to make it all one solid object. This is a relatively low poly model so it would be more suited to the games industry rather than the film industry which requires much higher poly objects. This is what it looks like with a turbosmooth and realistic colour.








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